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1. Rifle normalization. - in Feedback/Requests [original thread]
DeathwindRising wrote: Breakin Stuff wrote: DeathwindRising wrote: nerf all your weapon damage again by 10%, then add a 10% damage bonus for pairing racial weapons with racial dropsuits. Potential TTK stays the same overall oh, actua...
- by Jax Saurian - at 2015.05.31 03:08:00
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2. Swarm Problem - in Feedback/Requests [original thread]
Vicious Minotaur wrote: As somebody who foolishly invested millions into AV weapons, I am sick of having to lock-on. Lemme fire the damn thing when I want, at the target I want. Too many times have my attempts at an HAV suppository been thwart...
- by Jax Saurian - at 2015.05.30 18:31:00
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3. Ideas for New Grenade Types - in Feedback/Requests [original thread]
FullOf Ideas wrote: We have three types of grenades in dust 514. I have ideas, some adapted from call of duty, that could be worked into the game, adding more options and strategies. Radar grenade- this grenade coats enemies in a swarm of n...
- by Jax Saurian - at 2015.05.30 18:19:00
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4. gud idea - in Feedback/Requests [original thread]
Thank you I loled several times
- by Jax Saurian - at 2015.05.30 17:53:00
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5. Commandos and grenades - in Feedback/Requests [original thread]
Drake Whiteblade wrote: killertojo42 wrote: It would be fun but it could quickly become commando 514 if we go down this road i disagree. every other suit has a grenade slot. commandos are durable and fit in to almost any situation, but are...
- by Jax Saurian - at 2015.05.29 07:06:00
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6. from the past - in Feedback/Requests [original thread]
aiden telurius wrote: i have watched videos of the dust514 beta and noticed the extremely different gear. i really liked the look and function of the old gear. so, CCP, allow people to buy long lost treasures like the first AR or that module th...
- by Jax Saurian - at 2015.05.17 09:43:00
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7. Suggestion for left-handed players - in Feedback/Requests [original thread]
I'm not even left handed and support this seems simple enough to implement as well
- by Jax Saurian - at 2015.05.12 19:38:00
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8. [Suggestion] Character/Item transfer from Dust to Legion - in Feedback/Requests [original thread]
Hobo on Fire wrote: 1. Creating a character name on Legion that matches a current Dust character will create a code prompt before the character is finalized. This code will be generated and sent via in-game mail to the Dust character. Ent...
- by Jax Saurian - at 2014.05.02 18:31:00
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9. [Petition] Full Character Transfers to Project:Legion - in Feedback/Requests [original thread]
I'll sign One of the problems that CCP said though was that progression would be different thus a transfer might (and probably would) break Legion but all I want is my name they can erase everything else Though as an after thought maybe CCP cou...
- by Jax Saurian - at 2014.05.02 17:33:00
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10. Separate Pilots from Mercenaries - in Feedback/Requests [original thread]
What if tanks took 2 vehicle spots in a match?
- by Jax Saurian - at 2014.05.01 17:30:00
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11. [Request] Basic frame bonuses that effect specializations - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: 1.Minmatar: +10 melee damage per level 2. Minmatar: 5% damage modifier module efficacy per level 3. Minmatar: 5% increase in shield recharge rate per level 1. NO! Just no... 2. meh maybe 10% given the curr...
- by Jax Saurian - at 2014.05.01 17:25:00
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12. I've formulated a grand idea! - in Feedback/Requests [original thread]
Okay... Hear me out... Switch the damage of Remotes and Proximity explosives What would this do? Well... people suspect the remote is OP people believe the Proxy is UP the Remote does 1500 damage the Proxy does 750 damage If you switched th...
- by Jax Saurian - at 2014.04.29 18:01:00
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13. Anti Spawnkilling - in Feedback/Requests [original thread]
Steel Shinobi wrote: Why isn't this a feature. There were lots of people raging because of this. Please make a feature: when a person spawn kills they die. What is I accidentally spawn kill someone say I'm in a tank near an enemy CRU and wh...
- by Jax Saurian - at 2014.04.25 17:46:00
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14. remote explosives - in Feedback/Requests [original thread]
REs are put into the equipment slot no other equipment is restocked at nanohives therefore I agree with OP (REs could still be restocked at a supply depot)
- by Jax Saurian - at 2014.04.15 17:39:00
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15. Smoke grenades - in Feedback/Requests [original thread]
I'm a sniper so having some sort of counter against me is... good smoke grenades provide acceptable counters to many normally unfair situations
- by Jax Saurian - at 2014.03.13 18:19:00
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16. Sticky/magnetic grenades - in Feedback/Requests [original thread]
Not a bad idea though we already have magnetic grenades (AV nades) but CCP could add in a Gallente grenade that could do that (use plasma to melt the grenade onto a surface)
- by Jax Saurian - at 2014.03.10 06:16:00
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17. Flip dropships back over - in Feedback/Requests [original thread]
yep
- by Jax Saurian - at 2014.03.10 06:12:00
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18. A couple heavy weapon ideas - in Feedback/Requests [original thread]
Boot Booter wrote: What is "tactical" about a chainsaw? was going to say the exact same thing
- by Jax Saurian - at 2014.02.17 06:20:00
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19. Request:Moving null cannon objectives - in Feedback/Requests [original thread]
This intrigues me but a few things what if on a map there is three null cannons active at any one time And by pure luck the three null cannons that are ready to hack are one the attacking side that creates an uneven playing field for the defendi...
- by Jax Saurian - at 2014.02.17 06:19:00
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20. (RESQUEST) Squad member nametags to be displayed in over map. - in Feedback/Requests [original thread]
I agree when three teammates are at an objective and one is scoring a lot of WP I'd like to sneak an order on them but it's hard to tell which one of the green dots is the one I want
- by Jax Saurian - at 2014.02.17 06:01:00
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